Emulation Knowledge Base

The most comprehensive emulator setup guides for arcade cabinets—built by professional cabinet builders

Professional Builder Knowledge
Arcade-Specific Configurations
Real-World Troubleshooting
Showing 18 of 18 emulators
RetroArch logo

RetroArch

Multi-System

Universal emulation frontend for arcade cabinets

MAME logo

MAME

Arcade

Standalone MAME — mame.exe, mame.ini hierarchy, full 32K+ ROM set. The dedicated arcade cabinet standard.

MAME via RetroArch logo

MAME via RetroArch

Arcade

MAME through RetroArch's libretro core system — CRT shaders, overlays, RetroAchievements, and a unified multi-system frontend.

DuckStation logo

DuckStation

PlayStation 1

High-performance PS1 emulator

Dolphin logo

Dolphin

GameCube / Wii

GameCube and Wii emulation for arcade cabinets

PPSSPP logo

PPSSPP

PlayStation Portable

High-performance PSP emulator with Vulkan support and per-game overrides

PCSX2 logo

PCSX2

PlayStation 2

The definitive PS2 emulator. Master BIOS setup, per-game overrides, the Double Input bug fix, and kiosk automation for arcade cabinet builds.

Citra / Lime3DS logo

Citra / Lime3DS

Nintendo 3DS

Nintendo 3DS emulation — Lime3DS is the actively maintained Citra successor with Vulkan support, HD textures, and dual-screen layout management.

RPCS3 logo

RPCS3

PlayStation 3

The world's first functional PS3 emulator. Run Tekken 6, Street Fighter IV, God of War III, and 70%+ of the PS3 library with Cell architecture tuning, shader cache management, and per-game custom configurations.

Cemu logo

Cemu

Nintendo Wii U

Run Breath of the Wild at 60fps, Mario Kart 8, Splatoon, and 700+ Wii U titles. Covers mlc01 setup, Vulkan, FPS++ graphic packs, shader caches, SDL2 input, and Pretendo Network.

Flycast logo

Flycast

Dreamcast / NAOMI / Atomiswave

The definitive Sega 6th-generation emulator. Covers Dreamcast, NAOMI, NAOMI 2, Atomiswave, and System SP. Run Crazy Taxi, Marvel vs. Capcom 2, Virtua Fighter 4, and hundreds of arcade classics with Vulkan rendering, widescreen cheats, and DCnet online play.

TeknoParrot logo

TeknoParrot

Modern PC Arcade (Lindbergh, RingEdge, Taito Type X, Namco ES3)

The definitive compatibility layer for modern PC-based arcade hardware. Run House of the Dead 4, Time Crisis 5, After Burner Climax, Street Fighter IV, and 150+ titles from Sega Lindbergh, RingEdge, Taito Type X, and Namco ES3. Deeply integrated with Arcade Assistant.

Xenia logo

Xenia

Xbox 360

The leading Xbox 360 research emulator. Run Halo 3, Fable II, Gears of War, Red Dead Redemption, and 2,000+ titles. Covers Xenia Canary vs Master, AVX CPU requirements, D3D12 configuration, resolution scaling, game patches, and advanced troubleshooting.

Supermodel logo

Supermodel

Sega Model 3

The only high-accuracy emulator for the Sega Model 3 arcade hardware. Run Virtua Fighter 3, Daytona USA 2, Scud Race, Star Wars Trilogy, and more. Covers command-line setup, force feedback, light gun configuration, LaunchBox integration, and game-specific tuning.

Sega Model 2 Emulator logo

Sega Model 2 Emulator

Sega Model 2

The definitive emulator for Sega Model 2 arcade hardware by Nebula. Run Daytona USA, Virtua Fighter 2, Sega Rally Championship, Virtua Cop, and more. Covers Emulator.ini configuration, force feedback wheels, light gun setup, LaunchBox integration, and game-specific tuning.

Redream logo

Redream

Sega Dreamcast

The premier standalone Sega Dreamcast emulator. Redream's monolithic design and sane defaults make it the easiest Dreamcast emulator to configure. Covers renderer selection (Vulkan vs OpenGL), VMU management, widescreen hacks, 4K upscaling, and LaunchBox integration for arcade cabinet builds.

ScummVM logo

ScummVM

Classic PC Adventure Games

The definitive engine re-implementation for classic LucasArts and Sierra adventure games. Run Monkey Island, Day of the Tentacle, Sam & Max, Full Throttle, Grim Fandango, and 400+ more on your arcade cabinet. Covers joystick-to-mouse mapping, CRT shaders, LaunchBox integration, and per-game configuration.

OpenBOR logo

OpenBOR

Beat-em-up Game Engine

The open-source beat-em-up game engine that runs fan-made PAK modules based on classic arcade brawler franchises. Run TMNT: Rescue-Palooza!, Streets of Rage remakes, Final Fight mods, and hundreds more. Covers PAK version management, engine-PAK coupling, joystick input, LaunchBox wrapper scripts, and migration protocols.

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Frequently Asked Questions

⚠️ Legal Notice

These guides provide configuration and setup instructions for emulation software. We do not provide, link to, or endorse ROM or BIOS file downloads. You must legally own the games you emulate.